News, releases, reviews, hardware and trailers pulled from across the web into one fast feed — so you can see everything happening in gaming at a glance, instead of bouncing between a dozen sites.
Keeping up with gaming meant a dozen tabs. One site for news, another for what's coming out, a third for whether the thing was any good, a fourth for whether it was on sale. All of them wanting me to accept cookies and sign up for a newsletter first.
None of it is hard information to get. It's just scattered, and every site that holds a piece of it would rather you stayed on theirs. So I put the lot on one page and made it load fast.
Every aggregator has the same problem: come back after a few days and you're scrolling through things you've already seen, trying to work out where you stopped. RecapFeed marks the line for you and highlights only what's new since your last visit.
It does that entirely in your own browser. Your last-visit timestamp is stored on your device and never sent anywhere, so the site can catch you up without ever knowing who you are.
An AI-picked lead story and a ranked set of top stories — the state of play in one screen, without having to decide what matters yourself.
A short, AI-written summary of the day's biggest gaming news. For when you want the shape of the day rather than twenty headlines.
Upcoming games with live countdowns, and a follow button so the ones you care about surface when they land.
New trailers alongside a “trending on YouTube” rail, so you catch the thing everyone's talking about before it reaches you second-hand.
Its own feed for the machines rather than the games — handhelds, consoles, PC gear and the announcements that decide what you'll be playing on next.
Review scores gathered into one feed, so the question that always follows “that looks good” doesn't send you off to four more sites.
A weekly send for people who'd rather not check daily — the week's news, releases and trailers pulled into one email, written by the same pipeline that builds the site.
The whole thing is static. Pages arrive already rendered, so it opens instantly on a phone on bad reception — which is where most people read the news.
RecapFeed is a static site — Astro and Tailwind, built by GitHub Actions and served from Cloudflare's edge. There's no database and no client-side API calls: the entire site reads one static data file, which is why it opens as fast as it does.
Behind that, a scheduled pipeline does the gathering. It pulls from news and video RSS across the major gaming outlets, RAWG for release dates and review scores, and the YouTube Data API for what's trending. Then a Claude pass vets and curates the haul before anything gets published — dropping the duplicates and the junk, picking the lead story, writing the daily brief and the weekly email.
That ordering is the whole design: let the machine do the volume, publish the result as flat files, and keep the runtime dumb. It's the same approach I bring to client AI work — the interesting engineering is almost never the model, it's what you let it touch. If you've got something in that shape, get in touch.
Writing about RecapFeed, or listing it somewhere? Grab the logo and copy from here rather than screenshotting the site.
RecapFeed is a fast, auto-refreshing front page for gaming. It gathers news, releases, reviews, hardware and trailers from across the web into a single feed — and its signature feature, The Recap, remembers your last visit and highlights only what's new. There's a weekly email if you'd rather not check daily. Built static-first for speed, curated by AI, and free to use.